Stdlib.RandomPseudo-random number generators (PRNG).
Initialize the generator, using the argument as a seed. The same seed will always yield the same sequence of numbers.
Same as Random.init but takes more data as seed.
Initialize the generator with a random seed chosen in a system-dependent way. If /dev/urandom is available on the host machine, it is used to provide a highly random initial seed. Otherwise, a less random seed is computed from system parameters (current time, process IDs).
Random.int bound returns a random integer between 0 (inclusive) and bound (exclusive). bound must be greater than 0 and less than 230.
Random.int32 bound returns a random integer between 0 (inclusive) and bound (exclusive). bound must be greater than 0.
val nativeint : Nativeint.t -> Nativeint.tRandom.nativeint bound returns a random integer between 0 (inclusive) and bound (exclusive). bound must be greater than 0.
Random.int64 bound returns a random integer between 0 (inclusive) and bound (exclusive). bound must be greater than 0.
Random.float bound returns a random floating-point number between 0 and bound (inclusive). If bound is negative, the result is negative or zero. If bound is 0, the result is 0.
The functions from module State manipulate the current state of the random generator explicitly. This allows using one or several deterministic PRNGs, even in a multi-threaded program, without interference from other parts of the program.
module State : sig ... endval get_state : unit -> State.tReturn the current state of the generator used by the basic functions.
val set_state : State.t -> unitSet the state of the generator used by the basic functions.